">
<!-- SVG FILTER DEFINITION -->
<svg style="display: none">
<filter id="lg-dist" x="0%" y="0%" width="100%" height="100%">
<feTurbulence type="fractalNoise" baseFrequency="0.008 0.008" numOctaves="2" seed="92" result="noise" />
<feGaussianBlur in="noise" stdDeviation="2" result="blurred" />
<feDisplacementMap in="SourceGraphic" in2="blurred" scale="70" xChannelSelector="R" yChannelSelector="G" />
</filter>
</svg>
<style>
:root {
--lg-bg-color: rgba(255, 255, 255, 0.0);
--lg-highlight: rgba(255, 255, 255, 0.80);
--lg-text: #ffffff;
--lg-hover-glow: rgba(255, 255, 255, 0.4);
--lg-red: #fb4268;
--lg-grey: #5b5b5b;
}
/* ========== GLASS CONTAINER ========== */
.glass-container {
box-shadow: 0 6px 6px rgba(0, 0, 0, 0.2), 0 0 20px rgba(0, 0, 0, 0.1);
transition: all 0.4s cubic-bezier(0.175, 0.885, 0.32, 2.2);
}
.glass-container--large {
min-width: 32rem;
}
/* ========== GLASS LAYERS ========== */
.glass-filter {
position: absolute;
inset: 0;
z-index: 0;
backdrop-filter: blur(0px);
filter: url(#lg-dist);
isolation: isolate;
}
.glass-overlay {
position: absolute;
inset: 0;
z-index: 1;
background: var(--lg-bg-color);
}
.glass-specular {
position: absolute;
inset: 0;
z-index: 2;
border-radius: inherit;
overflow: hidden;
box-shadow: inset 1px 1px 0 var(--lg-highlight),
inset 0 0 5px var(--lg-highlight);
}
</style>